﻿// NAME
scenario_name = New Scenario

// DESCRIPTION
scenario_descr = (No description available)

// BRIEFINGS

// OBJECTIVES
objective_3_0 = Win
objective_3_0_award = #

// UNIT NAMES

// HEX NAMES

// SPAWNED UNIT NAMES
spawn_name_0 = Incoming C47 Skytrain

// EVENT MESSAGES

// OUTCOME EVENTS
